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It had been done. For the first time, since times immemorial, were the Wildhammer, Bronzebeard and Dark Iron together. Now, they were not merely the kingdom of Khaz Modan, no. They were more than that henceforth. Under the same Kingdom, perhaps, but now a bastion of unity for Dwarven kind! They were too, the Kingdom of the Three Hammers.
In the new Kingdom, from the Miner to the Blacksmith, from the Soldier to the Marshall and from the Commoner to the Senator, all worked diligently to keep the glorious Mountain Kingdom alive. Though the recent happenings have shaken the foundations of the world, the great city of Ironforge has never thrived as much. Though the disappearance of the beloved King Magni still weights heavily upon the hearts of the people, his memory is very much alive within those very same hearts and the future seems to bring forth to the Kingdom prosperous times.
You are one of these Dwarves. One of the many Bronzebeards who have worked hard to estabilish their kingdom within the Alliance? Or perhaps you are from the Wildhammer of the North, whose understanding of the primal ways of the forests and whose empathic links towards the Gryphon beasts have made them invaluable to the city’s defense and commerce? Or perhaps you are one of the grim Dark Iron, whose recent arrival to the city is subject of speculation and curiosity amidst your peers. Whose clan has for long secluded itself within the bowels of the earth practicing ancient rites known only to a few?
Be whatever you may, know this. You are a citizen of the Mountain Kingdom, of this testament to Dwarven resilience. And it is your duty to protect it. It is your duty to uphold its glory. It is your duty to join us, to work hard for your people, as they work hard for you. Come then! For Khaz Modan!
OOC Information:
What are we?
Previously known as Dwarven Rifle Squad, one of the biggest and most sucessefull Roleplaying guilds on Defias Brotherhood server, The Three Hammers is a Dwarf only Roleplaying guild. Compelled on bringing to life a dwarven society, operating on various aspects and branches of the life in Khaz Modan and other dwarven territories. The Three Hammers is the representation of the Clan Union (Bronzebeard, Dark Iron and Wildhammer) that was made soon after The Shattering and soughs to bring prosperity to the Dwarven race. As you may understand, we accept every kind of Dwarf, regardless of Clan.
Why changing?
With the continuing growing of the guild we found the original concept too restrictive for such a wide range of different characters. Instead of sticking with the old “small regiment of riflemen” we now aim for something bigger and more detailed.
What can we offer?
Several different factions, organizations and orders that you might find on the Dwarven culture. Ranging from a Dark Iron cultist group to the Gryphon Riders of Aerie Peak, passing by the Bronzebeard Mountaineer Regiment and the mighty Ironforge Senate: This “organizations” have specific and detailed Lore including ranks and paths that will certainly provide the flavor you seek when developing your Dwarf character. (More details about the different sub-factions on the guild here:
http://forums.threehammers.org/viewforum.php?f=35We also possess strong and longtime relations with other Roleplaying guilds (both Alliance and Horde) so you can expect lot of interaction with others (Specially when it comes to bash some Orcish brains out!).
As we have an old tradition in war, World PvP will still be a strong aspect of The Three Hammers.
Adding to that, we have dedicated raiders that organize guild runs on old and end-game content and are looking forward to 10 Dwarf some of the new Cataclysm instances.
Where to find us?
We mostly Roleplay around Khaz Modan and Stormwind’s Dwarven District. It won’t be hard finding one of our members while hanging in Ironforge.
What do you need to join?
A beard at least 10 inches long.
How to join us?
Well simply poke one of our officers In-Game and he will give you all the info you need. Alternatively you can log on to our website [http://forums.threehammers.org] and apply there.
Officers: Dorik, Nhur, Anrim, Frejva, Girloy, Cíd, Ildranor, Angos.